Japanese Mahjiangg Dictionary
TILES (pai/hai- tile)
dora - special tile
Kaze - winds (Ton - East, Nan - South, Sha - West, Pei - North)
Sangenpai - dragons (Haku - blank, Hatsu - begin/go out, Chum - middle)
HAND STATUS (yaku - hand)
3's - 3 of a kind
Daburi - get Richi on first turn (+1)
flush - same suit
haite/hote - win with the last tile (+1 yaku); haite if you pick yourself, or hote
Ippatsu - Ron within 1 turn of richi (can pick yourself). Unless someone P or C your discard tile.
Jihai - letters
- A - winds & dragons
- P - Pon, 3 of the same tile, getting the third from another player.
- C - Chi, 3 tiles in numeric sequence, getting the third from the player on your left.
Kan - 4 tile wall
kyoku - counting hands
menzen - -P, -C (like richi)
naku - P or C
noten - no chance to win
Richi - -P, -C, 1 tile to win(1k ante)
Ron - complete yaku; win
tenpai - 1 to finish
RULE SETS
Ari-Ari - rule set (="exists")
Nashi-Nashi - rule set (="does not exist")
PLAY STATUS
chombo - When you make a mistake that breaks the rules. Usually you end up paying 8k
Furiten - Can't have a tile in your discard pile that can finish hand.
han chan - 2 direction round
maneman - discard same tile as prior player
nakenai - negate
Ryu-Kyo-Ku - no winner
shinbunshi - like tomato, but 5 tiles
shopai - not enough
tapai - too many tiles. The only thing to do is change your hand, or pick it yourself
tomato - 2 identical tiles in discard, separated by 1 tile
Yakitori - If you don't win any hands in 2 rounds, 8k penalty, unless you are dealer on last hand, then 12k penalty.
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